PsychNology Journal, Volume 6, Number 2, 173 – 188

Experience Design for Interactive Products: Designing Technology Augmented Urban Playgrounds for Girls

Aadjan van der Helm, Walter Aprile, David Keyson
Industrial Design Engineering, Delft University of Technology, Netherlands

 

ABSTRACT

Recent technological developments have made it possible to apply experience design also in the field of highly interactive product design, an area where involvement of non-trivial technology traditionally made it impossible to implement quick design cycles. With the availability of modular sensor and actuator kits, designers are able to quickly build interactive prototypes and realize more design cycles. In this paper we present a design process that includes experience design for the design of interactive products. The design process was developed for a master level course in product design. In addition, we discuss several cases from this course, applying the process to designing engaging interactive urban playgrounds.

 

KEYWORDS

Urban, Prototyping, Exercise, Sport, Serious Game, Gender, Obesity, Experience Design

CITE AS

Van der Helm, A., Aprile, W., & Keyson, D. (2008). Experience design for interactive products: designing technology augmented urban playgrounds for girls. PsychNology Journal, 6(2), 173 – 188. Retrieved [month] [day], [year], from www.psychnology.org.

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