VOLUME 13, NUMBER 2-3, pp. 121-286
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TABLE OF CONTENTS |
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Front Matters and ToC |
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Is the avatar considered as a participant by the players? A conversational analysis of multi-player videogames interactions |
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The social construction of a Glasshole: Google Glass and multiactivity in social interaction |
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Technical Agency in Practice: The enactment of artefacts as conversation partners, actants and opponents |
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Transmission delay in technology-mediated interaction at work |
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When technological affordances meet interactional norms: The value of pre-screening in online chat counseling |
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Interactional practices and artifact orientation in mobile augmented reality game play |