VOLUME 7, NUMBER 2, pp. 133-236
 |
Full journal (.pdf) |
|
Front Matters, ToC and Editorial Preface pp. 133-140 Full text (.pdf)
|
|
|
GAZE CONTROL FOR WORK AND PLAY Guest Editors: Martin Boehme, John Paulin Hansen and Fiona Mulvey
|
|
|
Predicting preference from fixations pp. 141-158 Mackenzie G. Glaholt, Mei-Chun Wu and Eyal M. Reingold Abstract Full text (.pdf)
|
|
Scrollable Keyboards for Casual Eye Typing pp. 159-173 Oleg Špakov and Päivi Majaranta Abstract Full text (.pdf)
|
|
Hands Free Interaction with Virtual Information in a Real Environment: Eye Gaze as an Interaction Tool in an Augmented Reality System pp. 175-196 Susanna Nilsson, Torbjörn Gustafsson and Per Carleberg Abstract Full text (.pdf)
|
|
Gaze beats mouse: A case study on a gaze-controlled breakout pp. 197-211 Michael Dorr, Laura Pomarjanschi and Erhardt Barth Abstract Full text (.pdf)
|
|
Evaluation of the Potential of Gaze Input for Game Interaction pp. 213-236 Javier San Agustin, Julio C. Mateo, John Paulin Hansen and Arantxa Villanueva Abstract Full text (.pdf)
|